pre-flashing paper negs
Posted: 07 Dec 2012, 17:59
Comments in another thread have prompted me to do some RC VC paper neg testing.
I'm aware of 3 methods to reduce contrast in paper negs, pre-flashing, use of yellow taking filter and processing in half strength paper developer. Should I use just one of these techniques, a combination of two or all three together?
This afternoon I've tried various combinations of these techniques and by eye it seems my best result was;
pre-flashing with MG 3 filter,
exposing at ISO 3 in bright overcast,
and processing in half strength MG dev.
i.e. I've used all three techniques together which produced a soft neg with a range of tones that scanned really well and could be adjusted easily in PS and will I assume print easily by contact.
What methods do you guys use?
I'm aware of 3 methods to reduce contrast in paper negs, pre-flashing, use of yellow taking filter and processing in half strength paper developer. Should I use just one of these techniques, a combination of two or all three together?
This afternoon I've tried various combinations of these techniques and by eye it seems my best result was;
pre-flashing with MG 3 filter,
exposing at ISO 3 in bright overcast,
and processing in half strength MG dev.
i.e. I've used all three techniques together which produced a soft neg with a range of tones that scanned really well and could be adjusted easily in PS and will I assume print easily by contact.
What methods do you guys use?